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Discover the new features in Autodesk® Flame® 2009 Extension 1 software. Learn how to make textures with ease with the new Motif symmetrical pattern generation tool. Find out about the approximately 80 new customizable particle presets and expanded 16-bit floating point support for the Color Corrector and Colour Warper™ technology. See how you can adjust the exposure of your images to design realistic effects with the new Exposure™ node.
Learn about the new features in Autodesk® Flame® 2009 software. Quickly create complex schematics using Batch FX; take advantage of 3D tracker improvements; and create the illusion of depth in true 3D space with the new Gmask 3D extrude.
Get started on Autodesk® Flame® 2009 software with these tutorials. The easy-to-follow videos introduce you to project management and basic compositing in Flame.
Get started on Autodesk Flame 2008 with these tutorials. The easy-to-follow videos introduce you to project management and basic compositing in Flame.
Learn about the new features in Autodesk® Smoke® 2008.These videos provide a technical overview of features such as the new widescreen user interface, improved 3D tracker, and improved Action module.
Flame Master Classes - NAB 2007
Rob O'Neill, a veteran Flame user, shows you how to create unique effects in Action. Some of the techniques he reveals include transforming 3D Text into a convincing glass element and creating realistic atmospheric effects.
John Montgomery, one of the founders of fxguide, presents advanced 3D Tracking techniques in Autodesk® Flame® 2007. Watch as he tracks, calibrates, and refines 3D tracking while integrating Autodesk 3ds Max® models into the scene. As an added bonus, John shows you how to use Batch custom nodes to remove artwork containing a matte that has been pre-multiplied on white.
Philippe Soeiro, Lead Product Designer for Autodesk Media and Entertainment, shares his extensive knowledge of new features in Flame 2007 Ext. 1. Watch as Philippe demonstrates the complexity and flexibility of Lustre® Color, our latest 3D LUT color management tool. He then explains how to do data conform using recursive directory structures before showing you how to put Source Nodes to the best use.
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